GUI update (not so much G though)

I’ve put some design and planning into the UI elements, so it’s now much easier to add various controls, buttons and container windows.

Since TBS tend to be UI-heavy (and plus the strategy part), that will come in handy.


UPD:Playing with the UI, deciding on what capabilities it should have.

Some more graphics, with the style stolen from here, for the purprose of training. Great motivation posters (some of them are english, so go visit the archive).

Obviously, i’ll design UI myself from scratch a bit later, but i’m certainly like the looks of old motivation posters with simple graphical elements.


Planets are animated.