Questions of 27.01.2014

A bunch of questions important to the game but yet unanswered.

  1. Should i use premultiplied alpha blend?

    1. If so, how can i keep using .png as resources without building them to .xnb or pre-converting with custom tool?
    2. If not, how i can render to renderTarget2D correctly?

     

Using premultiplied for now. RenderTarget2D seems to work ok. Performance set aside for now.