May progress report

Much text. Some pictures.

What’s done:

StressTest500MaxZoom

StressTest5001xZoom

R Downgraded SDL.NET viewport AGAIN from the “debug tool” to “obsolete debug tool”. Due to my incompetence with the openGL drawing procedures thing started to eat memory like a black hole. While it was very convenient with its ability of drawing primitives and, as a result, immensely helped in debugging collisions, i see no point of supporting it further even as a tool. I’ll invest some time into effective XNA primitives drawing instead.

– Moved MNGViewport GUI construction to the scripts completely. Any button can be changed now.

What’s left in the 0.6:

(probably will take longer because parent controls, listboxes and menus must be implemented first)